This commit introduces a new Discord event announcer to the backend, allowing for event announcements via Discord. It includes the addition of new environment variables for Discord configuration in `.env.example` and `compose.yaml`. The `main.go` file has been updated to initialize the announcer, and a new `discord` package has been created, containing the announcer logic and tests. Additionally, the service layer has been modified to support bracket draft management, enhancing the overall event workflow. Integration tests have been updated to ensure proper functionality of the new features.
Mixmaker
Mixmaker is a full-stack application for organizing Overwatch community scrims: Discord authentication, role ratings and preferences, RU/EN UI, event RSVP, preference-aware balanced 1/2/2 teams, captain assignment, Bo3 drafts and results, and a single-elimination bracket.
Stack
- Go backend with Clean Architecture
- PostgreSQL
- React, TypeScript, Vite, TanStack Query and Router
- REST + Server-Sent Events
- Docker Compose for local PostgreSQL and Coolify production deployment
Local development
Requirements: Go, Node.js/npm, Docker with Compose.
cp .env.example .env
make dev-db
make migrate
# Terminal 1
make backend
# Terminal 2
make frontend
The frontend runs at http://localhost:5173; API requests are proxied to the backend. To use the real API locally, copy frontend/.env.example to frontend/.env and set VITE_DEMO_MODE=false.
Create a Discord application, add the callback URL from DISCORD_REDIRECT_URL, and fill in DISCORD_CLIENT_ID, DISCORD_CLIENT_SECRET, and ADMIN_DISCORD_IDS.
Checks
make test
make lint
make compose-check
Production
The root compose.yaml is designed for a single Coolify Docker Compose resource. Coolify owns routing and networking; the file intentionally does not declare custom networks or publish PostgreSQL.
See deployments/coolify.md for setup, secrets, storage, and backup requirements.
Product documentation
Current decisions and domain rules live in memory_bank/.