Add Discord event announcement functionality to backend
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This commit introduces a new Discord event announcer to the backend, allowing for event announcements via Discord. It includes the addition of new environment variables for Discord configuration in `.env.example` and `compose.yaml`. The `main.go` file has been updated to initialize the announcer, and a new `discord` package has been created, containing the announcer logic and tests. Additionally, the service layer has been modified to support bracket draft management, enhancing the overall event workflow. Integration tests have been updated to ensure proper functionality of the new features.
This commit is contained in:
2026-07-19 11:21:11 +03:00
parent b7a78b4384
commit ae19c03542
31 changed files with 1632 additions and 88 deletions

View File

@@ -30,6 +30,9 @@ type Store interface {
SaveRoster(context.Context, domain.RosterDraft, int) (domain.RosterDraft, error)
GetRoster(context.Context, string) (domain.RosterDraft, error)
ResetRoster(context.Context, string) error
SaveBracketDraft(context.Context, domain.BracketDraft, int) (domain.BracketDraft, error)
GetBracketDraft(context.Context, string) (domain.BracketDraft, error)
DeleteBracketDraft(context.Context, string) error
StartScrim(context.Context, domain.Event, int, []domain.Series, *domain.Tournament) error
DeleteEvent(context.Context, string) error
UpsertRSVP(context.Context, domain.RSVP) (domain.RSVP, error)
@@ -55,14 +58,26 @@ type Store interface {
type Publisher interface{ Publish(topic string, value any) }
type Service struct {
Store Store
Bus Publisher
Now func() time.Time
type EventAnnouncer interface {
AnnounceEventCreated(context.Context, domain.Event) error
}
func New(store Store, bus Publisher) *Service {
return &Service{Store: store, Bus: bus, Now: func() time.Time { return time.Now().UTC() }}
type Service struct {
Store Store
Bus Publisher
EventAnnouncer EventAnnouncer
AnnouncementTimeout time.Duration
Now func() time.Time
}
func New(store Store, bus Publisher, eventAnnouncer EventAnnouncer) *Service {
return &Service{
Store: store,
Bus: bus,
EventAnnouncer: eventAnnouncer,
AnnouncementTimeout: 3 * time.Second,
Now: func() time.Time { return time.Now().UTC() },
}
}
func NewID() string {
@@ -160,6 +175,11 @@ func (s *Service) CreateEvent(ctx context.Context, actor domain.Account, event d
out, err := s.Store.CreateEvent(ctx, event)
if err == nil {
s.Bus.Publish("events", out)
if s.EventAnnouncer != nil {
announcementCtx, cancel := context.WithTimeout(ctx, s.AnnouncementTimeout)
_ = s.EventAnnouncer.AnnounceEventCreated(announcementCtx, out)
cancel()
}
}
return out, err
}