Add Discord event announcement functionality to backend
This commit introduces a new Discord event announcer to the backend, allowing for event announcements via Discord. It includes the addition of new environment variables for Discord configuration in `.env.example` and `compose.yaml`. The `main.go` file has been updated to initialize the announcer, and a new `discord` package has been created, containing the announcer logic and tests. Additionally, the service layer has been modified to support bracket draft management, enhancing the overall event workflow. Integration tests have been updated to ensure proper functionality of the new features.
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@@ -11,6 +11,7 @@ import (
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"syscall"
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"time"
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discordadapter "mixmaker/backend/internal/adapter/discord"
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"mixmaker/backend/internal/adapter/httpapi"
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"mixmaker/backend/internal/adapter/postgres"
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"mixmaker/backend/internal/application"
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@@ -37,7 +38,22 @@ func main() {
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}
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defer store.Close()
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hub := realtime.New()
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service := application.New(store, hub)
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var eventAnnouncer application.EventAnnouncer
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discordBotToken := os.Getenv("DISCORD_BOT_TOKEN")
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discordAnnouncementChannelID := os.Getenv("DISCORD_ANNOUNCEMENT_CHANNEL_ID")
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if discordBotToken != "" || discordAnnouncementChannelID != "" {
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eventAnnouncer, err = discordadapter.New(discordadapter.Config{
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BotToken: discordBotToken,
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ChannelID: discordAnnouncementChannelID,
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PublicURL: env("PUBLIC_URL", env("FRONTEND_URL", "")),
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Locale: env("DISCORD_ANNOUNCEMENT_LOCALE", "ru"),
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})
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if err != nil {
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slog.Error("Discord announcer configuration failed", "error", err)
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os.Exit(2)
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}
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}
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service := application.New(store, hub, eventAnnouncer)
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cfg := httpapi.Config{
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DiscordClientID: required("DISCORD_CLIENT_ID"),
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DiscordClientSecret: required("DISCORD_CLIENT_SECRET"),
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