Add Discord guild ID configuration and enhance event announcement options
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This commit introduces the `DISCORD_GUILD_ID` environment variable to the configuration files, allowing for better integration with Discord for role synchronization. The event announcement functionality has been updated to include an option for the `@everyone` mention, which can be toggled during event creation. The backend logic has been modified to handle this new option, and corresponding updates have been made to the frontend to allow users to control the mention behavior. Additionally, tests have been added to ensure the correct functionality of these features.
This commit is contained in:
2026-07-19 11:34:11 +03:00
parent ae19c03542
commit c3624376b0
29 changed files with 1524 additions and 37 deletions

View File

@@ -0,0 +1,60 @@
package application
import (
"context"
"time"
"mixmaker/backend/internal/domain"
)
const (
DiscordRoleScopeGlobal = "global"
DiscordRoleScopeEvent = "event"
DiscordRoleKindTank = "tank"
DiscordRoleKindDamage = "damage"
DiscordRoleKindSupport = "support"
DiscordRoleKindTeam = "team"
DiscordRoleKindCaptain = "captain"
DiscordRoleActionReconcile = "reconcile"
DiscordRoleActionTeardown = "teardown"
)
type DiscordManagedRole struct {
Scope string
EventID string
TeamID string
Kind string
DiscordRoleID string
RoleName string
}
type DiscordRoleSyncJob struct {
ID int64
EventID string
Action string
Generation int64
RoleSnapshot []string
Attempts int
}
type DiscordRoleRoster struct {
Roster domain.RosterDraft
PlayerDiscordIDs map[string]string
}
type DiscordRoleStore interface {
SeedDiscordRoleSyncJobs(context.Context) error
ClaimDiscordRoleSyncJob(context.Context) (DiscordRoleSyncJob, error)
CompleteDiscordRoleSyncJob(context.Context, int64, string) error
RetryDiscordRoleSyncJob(context.Context, int64, string, time.Time) error
ListDiscordManagedRoles(context.Context, string) ([]DiscordManagedRole, error)
UpsertDiscordManagedRole(context.Context, DiscordManagedRole) error
DeleteDiscordManagedRole(context.Context, DiscordManagedRole) error
ListDiscordRoleAssignments(context.Context, string) ([]string, error)
UpsertDiscordRoleAssignment(context.Context, string, string) error
DeleteDiscordRoleAssignment(context.Context, string, string) error
GetDiscordRoleRoster(context.Context, string) (DiscordRoleRoster, error)
ListActiveDiscordRoleRosters(context.Context) ([]DiscordRoleRoster, error)
}

View File

@@ -21,6 +21,7 @@ type Store interface {
DeleteSession(context.Context, string) error
UpdatePlayer(context.Context, domain.Player) (domain.Player, error)
ListPlayers(context.Context) ([]domain.Player, error)
EnqueueDiscordRoleSync(context.Context, string, string, int64) error
CreateParticipant(context.Context, domain.Player, domain.RSVP) (domain.Player, domain.RSVP, error)
CreateEvent(context.Context, domain.Event) (domain.Event, error)
GetEvent(context.Context, string) (domain.Event, error)
@@ -59,7 +60,15 @@ type Store interface {
type Publisher interface{ Publish(topic string, value any) }
type EventAnnouncer interface {
AnnounceEventCreated(context.Context, domain.Event) error
AnnounceEventCreated(context.Context, domain.Event, bool) error
}
type CreateEventOptions struct {
PingEveryone bool
}
func (s *Service) enqueueDiscordRoleSync(ctx context.Context, eventID, action string) {
_ = s.Store.EnqueueDiscordRoleSync(ctx, eventID, action, s.Now().UnixNano())
}
type Service struct {
@@ -159,7 +168,7 @@ func (s *Service) UpdateOwnProfile(ctx context.Context, actor domain.Account, cu
return out, err
}
func (s *Service) CreateEvent(ctx context.Context, actor domain.Account, event domain.Event) (domain.Event, error) {
func (s *Service) CreateEvent(ctx context.Context, actor domain.Account, event domain.Event, options CreateEventOptions) (domain.Event, error) {
if !actor.IsStaff() {
return domain.Event{}, domain.ErrForbidden
}
@@ -177,7 +186,7 @@ func (s *Service) CreateEvent(ctx context.Context, actor domain.Account, event d
s.Bus.Publish("events", out)
if s.EventAnnouncer != nil {
announcementCtx, cancel := context.WithTimeout(ctx, s.AnnouncementTimeout)
_ = s.EventAnnouncer.AnnounceEventCreated(announcementCtx, out)
_ = s.EventAnnouncer.AnnounceEventCreated(announcementCtx, out, options.PingEveryone)
cancel()
}
}
@@ -381,6 +390,7 @@ func (s *Service) RenameTeam(ctx context.Context, actor domain.Account, player d
_ = s.Store.AppendAudit(ctx, actor.ID, "team.renamed", teamID, map[string]string{"name": name})
s.Bus.Publish("team:"+teamID, team)
s.Bus.Publish("event:"+team.EventID, team)
s.enqueueDiscordRoleSync(ctx, team.EventID, DiscordRoleActionReconcile)
}
return team, err
}

View File

@@ -33,12 +33,14 @@ func (p *recordingPublisher) Publish(topic string, _ any) {
type recordingAnnouncer struct {
events []domain.Event
pings []bool
err error
hasDeadline bool
}
func (a *recordingAnnouncer) AnnounceEventCreated(ctx context.Context, event domain.Event) error {
func (a *recordingAnnouncer) AnnounceEventCreated(ctx context.Context, event domain.Event, pingEveryone bool) error {
a.events = append(a.events, event)
a.pings = append(a.pings, pingEveryone)
_, a.hasDeadline = ctx.Deadline()
return a.err
}
@@ -51,7 +53,7 @@ func TestCreateEventAnnouncesAfterPersistence(t *testing.T) {
now := time.Date(2026, time.July, 19, 8, 0, 0, 0, time.UTC)
service.Now = func() time.Time { return now }
created, err := service.CreateEvent(context.Background(), domain.Account{ID: "admin", Role: domain.RoleAdmin}, validEvent(now))
created, err := service.CreateEvent(context.Background(), domain.Account{ID: "admin", Role: domain.RoleAdmin}, validEvent(now), CreateEventOptions{PingEveryone: true})
if err != nil {
t.Fatal(err)
}
@@ -64,6 +66,9 @@ func TestCreateEventAnnouncesAfterPersistence(t *testing.T) {
if !announcer.hasDeadline {
t.Fatal("announcement context must have a timeout")
}
if len(announcer.pings) != 1 || !announcer.pings[0] {
t.Fatalf("expected @everyone option, got %v", announcer.pings)
}
if len(bus.topics) != 1 || bus.topics[0] != "events" {
t.Fatalf("unexpected published topics: %v", bus.topics)
}
@@ -77,7 +82,7 @@ func TestCreateEventDoesNotAnnouncePersistenceFailure(t *testing.T) {
now := time.Date(2026, time.July, 19, 8, 0, 0, 0, time.UTC)
service.Now = func() time.Time { return now }
_, err := service.CreateEvent(context.Background(), domain.Account{ID: "admin", Role: domain.RoleAdmin}, validEvent(now))
_, err := service.CreateEvent(context.Background(), domain.Account{ID: "admin", Role: domain.RoleAdmin}, validEvent(now), CreateEventOptions{PingEveryone: true})
if !errors.Is(err, persistenceErr) {
t.Fatalf("expected persistence error, got %v", err)
}
@@ -93,7 +98,7 @@ func TestCreateEventIgnoresAnnouncementFailure(t *testing.T) {
now := time.Date(2026, time.July, 19, 8, 0, 0, 0, time.UTC)
service.Now = func() time.Time { return now }
created, err := service.CreateEvent(context.Background(), domain.Account{ID: "admin", Role: domain.RoleAdmin}, validEvent(now))
created, err := service.CreateEvent(context.Background(), domain.Account{ID: "admin", Role: domain.RoleAdmin}, validEvent(now), CreateEventOptions{PingEveryone: true})
if err != nil {
t.Fatalf("announcement failure must not fail event creation: %v", err)
}
@@ -102,6 +107,20 @@ func TestCreateEventIgnoresAnnouncementFailure(t *testing.T) {
}
}
func TestCreateEventCanAnnounceWithoutEveryonePing(t *testing.T) {
announcer := &recordingAnnouncer{}
service := New(&createEventStore{}, &recordingPublisher{}, announcer)
now := time.Date(2026, time.July, 19, 8, 0, 0, 0, time.UTC)
service.Now = func() time.Time { return now }
if _, err := service.CreateEvent(context.Background(), domain.Account{ID: "admin", Role: domain.RoleAdmin}, validEvent(now), CreateEventOptions{}); err != nil {
t.Fatal(err)
}
if len(announcer.events) != 1 || len(announcer.pings) != 1 || announcer.pings[0] {
t.Fatalf("expected one announcement without @everyone, events=%d pings=%v", len(announcer.events), announcer.pings)
}
}
func validEvent(now time.Time) domain.Event {
return domain.Event{
Name: "Sunday Mix",

View File

@@ -39,6 +39,7 @@ func (s *Service) CancelEvent(ctx context.Context, actor domain.Account, eventID
_ = s.Store.AppendAudit(ctx, actor.ID, "event.cancelled", eventID, event)
s.Bus.Publish("event:"+eventID, event)
s.Bus.Publish("events", event)
s.enqueueDiscordRoleSync(ctx, eventID, DiscordRoleActionTeardown)
}
return event, err
}
@@ -321,6 +322,9 @@ func (s *Service) SubstituteRoster(ctx context.Context, actor domain.Account, ev
}
_ = s.Store.AppendAudit(ctx, actor.ID, action, eventID, map[string]string{"outgoingPlayerId": outgoingID, "incomingPlayerId": reserveID})
s.Bus.Publish("event:"+eventID, roster)
if emergency {
s.enqueueDiscordRoleSync(ctx, eventID, DiscordRoleActionReconcile)
}
}
return roster, err
}
@@ -389,6 +393,7 @@ func (s *Service) ConfirmRosters(ctx context.Context, actor domain.Account, even
if err == nil {
_ = s.Store.AppendAudit(ctx, actor.ID, "roster.confirmed", eventID, roster)
s.Bus.Publish("event:"+eventID, event)
s.enqueueDiscordRoleSync(ctx, eventID, DiscordRoleActionReconcile)
}
return event, err
}
@@ -571,6 +576,9 @@ func (s *Service) RevertWorkflowStage(ctx context.Context, actor domain.Account,
if err == nil {
_ = s.Store.AppendAudit(ctx, actor.ID, "workflow.reverted", eventID, map[string]domain.EventState{"state": previous})
s.Bus.Publish("event:"+eventID, event)
if previous == domain.RostersDraft {
s.enqueueDiscordRoleSync(ctx, eventID, DiscordRoleActionTeardown)
}
}
return event, err
}
@@ -684,6 +692,9 @@ func (s *Service) RecordSeriesResult(ctx context.Context, actor domain.Account,
old := event.Version
event.State, event.Version, event.UpdatedAt = domain.Completed, event.Version+1, s.Now()
_, getErr = s.Store.SaveEventWorkflow(ctx, event, old)
if getErr == nil {
s.enqueueDiscordRoleSync(ctx, out.EventID, DiscordRoleActionTeardown)
}
}
return out, getErr
}
@@ -736,6 +747,9 @@ func (s *Service) RecordSeriesResult(ctx context.Context, actor domain.Account,
old := event.Version
event.State, event.Version, event.UpdatedAt = domain.Completed, event.Version+1, s.Now()
_, getErr = s.Store.SaveEventWorkflow(ctx, event, old)
if getErr == nil {
s.enqueueDiscordRoleSync(ctx, out.EventID, DiscordRoleActionTeardown)
}
}
err = getErr
}
@@ -799,6 +813,9 @@ func (s *Service) advanceGraphTournament(ctx context.Context, completed domain.S
old := event.Version
event.State, event.Version, event.UpdatedAt = domain.Completed, event.Version+1, s.Now()
_, err = s.Store.SaveEventWorkflow(ctx, event, old)
if err == nil {
s.enqueueDiscordRoleSync(ctx, completed.EventID, DiscordRoleActionTeardown)
}
}
return err
}