Add event management features to API, including event cancellation, deletion, registration closure, and workflow balance generation. Introduce new roster management endpoints and enhance participant handling with avoided player preferences. Update database schema and service logic to support these changes.
Some checks failed
CI / backend (push) Has been cancelled
CI / frontend (push) Has been cancelled
CI / compose (push) Has been cancelled

This commit is contained in:
2026-07-19 02:10:02 +03:00
parent 59c0bdb345
commit 4b889fb8a0
30 changed files with 2766 additions and 149 deletions

View File

@@ -2,10 +2,19 @@ package postgres
import (
"context"
"fmt"
"os"
"testing"
"time"
"mixmaker/backend/internal/application"
"mixmaker/backend/internal/domain"
)
type discardPublisher struct{}
func (discardPublisher) Publish(string, any) {}
func TestMigrationsAndReadiness(t *testing.T) {
databaseURL := os.Getenv("TEST_DATABASE_URL")
if databaseURL == "" {
@@ -23,4 +32,177 @@ func TestMigrationsAndReadiness(t *testing.T) {
if err := store.Ready(ctx); err != nil {
t.Fatal(err)
}
var workflowColumns int
if err := store.pool.QueryRow(ctx, `SELECT count(*) FROM information_schema.columns
WHERE table_name='events' AND column_name IN ('state','version','ruleset_id','active_series_id','tournament_id')`).Scan(&workflowColumns); err != nil {
t.Fatal(err)
}
if workflowColumns != 5 {
t.Fatalf("workflow migration is incomplete: found %d event columns", workflowColumns)
}
var rosterTable bool
if err := store.pool.QueryRow(ctx, `SELECT to_regclass('public.event_rosters') IS NOT NULL`).Scan(&rosterTable); err != nil {
t.Fatal(err)
}
if !rosterTable {
t.Fatal("event_rosters table is missing")
}
}
func TestFullScrimPipeline(t *testing.T) {
databaseURL := os.Getenv("TEST_DATABASE_URL")
if databaseURL == "" {
t.Skip("TEST_DATABASE_URL is not configured")
}
ctx := context.Background()
if err := Migrate(ctx, databaseURL, "../../../migrations"); err != nil {
t.Fatal(err)
}
store, err := Open(ctx, databaseURL)
if err != nil {
t.Fatal(err)
}
defer store.Close()
suffix := fmt.Sprintf("%d", time.Now().UnixNano())
accountID, eventID := "pipeline-admin-"+suffix, "pipeline-event-"+suffix
playerIDs, seriesIDs := make([]string, 0, 10), make([]string, 0, 1)
_, err = store.pool.Exec(ctx, `INSERT INTO accounts(id,discord_id,username,avatar_url,role,created_at)
VALUES($1,$2,'Pipeline Admin','','admin',now())`, accountID, accountID)
if err != nil {
t.Fatal(err)
}
defer func() {
_, _ = store.pool.Exec(ctx, `DELETE FROM audit_log WHERE actor_account_id=$1`, accountID)
_, _ = store.pool.Exec(ctx, `DELETE FROM events WHERE id=$1`, eventID)
for _, seriesID := range seriesIDs {
_, _ = store.pool.Exec(ctx, `DELETE FROM series WHERE id=$1`, seriesID)
}
for _, playerID := range playerIDs {
_, _ = store.pool.Exec(ctx, `DELETE FROM players WHERE id=$1`, playerID)
}
_, _ = store.pool.Exec(ctx, `DELETE FROM accounts WHERE id=$1`, accountID)
}()
service := application.New(store, discardPublisher{})
admin := domain.Account{ID: accountID, Role: domain.RoleAdmin}
now := time.Now().UTC()
event, err := service.CreateEvent(ctx, admin, domain.Event{
ID: eventID, Name: "Pipeline", StartsAt: now.Add(24 * time.Hour), EndsAt: now.Add(28 * time.Hour),
RegistrationDeadline: now.Add(23 * time.Hour), RulesetID: "standard-control-hybrid-control",
})
if err != nil {
t.Fatal(err)
}
// CreateEvent owns the identifier, so use the returned value from here onward.
eventID = event.ID
for i := 0; i < 10; i++ {
player, _, createErr := service.CreateParticipant(ctx, admin, eventID, fmt.Sprintf("Player %d", i+1),
domain.Ratings{Tank: 18 + i%5, Damage: 19 + i%5, Support: 20 + i%5}, domain.Going)
if createErr != nil {
t.Fatal(createErr)
}
playerIDs = append(playerIDs, player.ID)
}
event, err = service.CloseRegistration(ctx, admin, eventID, event.RulesetID, event.Version)
if err != nil {
t.Fatal(err)
}
balance, err := service.GenerateBalance(ctx, admin, eventID, event.Version)
if err != nil || len(balance.Candidates) == 0 {
t.Fatalf("balance failed: candidates=%d err=%v", len(balance.Candidates), err)
}
roster, err := service.SelectWorkflowBalance(ctx, admin, eventID, balance.Candidates[0], balance.Event.Version)
if err != nil {
t.Fatal(err)
}
for _, team := range roster.Teams {
roster, err = service.SetRosterCaptain(ctx, admin, eventID, team.ID, team.Slots[0].PlayerID, roster.Version)
if err != nil {
t.Fatal(err)
}
}
event, err = store.GetEvent(ctx, eventID)
if err != nil {
t.Fatal(err)
}
event, err = service.ConfirmRosters(ctx, admin, eventID, event.Version, roster.Version)
if err != nil {
t.Fatal(err)
}
started, err := service.StartScrim(ctx, admin, eventID, event.Version)
if err != nil || started.Series == nil {
t.Fatalf("start failed: %#v, %v", started, err)
}
seriesIDs = append(seriesIDs, started.Series.ID)
series, err := service.TossSeriesCoin(ctx, admin, started.Series.ID, "integration-seed", started.Series.Version)
if err != nil {
t.Fatal(err)
}
for mapNumber := 0; mapNumber < 2; mapNumber++ {
if series.Phase == domain.MapPickPhase {
series, err = service.PickSeriesMap(ctx, admin, series.ID, series.NextMapPickerID, series.AvailableMaps[0], series.Version)
if err != nil {
t.Fatal(err)
}
}
for series.Phase != domain.HeroBanPhase {
name := firstUnbanned(series.MapDraft.Pool, series.MapDraft.Banned)
series, err = service.BanSeriesMap(ctx, admin, series.ID, series.MapDraft.NextTeam(), name, series.Version)
if err != nil {
t.Fatal(err)
}
}
for series.Phase != domain.PlayingPhase {
teamID := series.HeroDraft.NextTeam()
hero := firstAvailableHero(series.HeroDraft, teamID)
series, err = service.BanSeriesHero(ctx, admin, series.ID, teamID, hero, series.Version)
if err != nil {
t.Fatal(err)
}
}
series, err = service.RecordSeriesResult(ctx, admin, series.ID, domain.TeamAWin, series.Version)
if err != nil {
t.Fatal(err)
}
}
if series.Phase != domain.SeriesComplete {
t.Fatalf("series did not complete: %s", series.Phase)
}
event, err = store.GetEvent(ctx, eventID)
if err != nil || event.State != domain.Completed {
t.Fatalf("event did not complete: state=%s err=%v", event.State, err)
}
}
func firstUnbanned(pool, banned []string) string {
for _, name := range pool {
found := false
for _, item := range banned {
found = found || item == name
}
if !found {
return name
}
}
return ""
}
func firstAvailableHero(draft *domain.HeroDraft, teamID string) string {
for _, hero := range draft.Heroes {
usedRole, usedHero, ownRepeat := false, false, false
for _, role := range draft.CurrentRoles[teamID] {
usedRole = usedRole || role == hero.Role
}
for _, ban := range draft.CurrentBans {
usedHero = usedHero || ban.Value == hero.Name
}
for _, name := range draft.SeriesBans[teamID] {
ownRepeat = ownRepeat || name == hero.Name
}
if !usedRole && !usedHero && !ownRepeat {
return hero.Name
}
}
return ""
}